![]() can apply a second Expose stack when triggered by a skill that inflicts Expose, and is currently the only method for doing so. This is useful primarily to avoid overshooting or in order to precisely end a dash for, say, a slam (the tip above).Īll your attacks explode in a 4m (+2.5m per stack) radius for a bonus 60% TOTAL damage to nearby enemies. Blinding Assault can be canceled mid-dash by using either Whirlwind or Rising Thunder, shortening the length of the dash.However, this force is not enough to move medium or large enemies. Small enemies can be shoved and slammed in a similar manner using Rising Thunder, which knocks the enemy upwards.Gentle Protector HP: 2100 (+630 per level)Īrmor: 15 and Alloy Worship Unit Alloy Worship Unitįriend of Vultures HP: 2500 (+750 per level) This is extremely effective for dealing with flying bosses such as the Wandering Vagrant Wandering Vagrant If Mercenary ends Blinding Assault or Focused Assault inside of a flying enemy's hitbox, it will be pushed away at high speed and take colossal damage when colliding with stage geometry.Recharges in 10 (-50% per stack) seconds. Creates a 5m-100m radius kinetic explosion on hitting the ground, dealing 1000%-10000% base damage that scales up with fall distance. Hold 'Interact' to slam down to the ground. Whirlwind can be used on slanted edges or ramps to launch Mercenary vertically, gaining a large amount of height for looking around, reaching high areas, or using the H3AD-5T v2 H3AD-5T v2.It can also be used with Eviscerate to deal more damage to the targeted enemy. This is most valuable when combined with Mercenary's utility skills, allowing the player to Expose a long line of enemies or deal great burst damage to them.This is commonly referred to as an "M1 extension," and it enables fast combos and negates the endlag of the third strike. When using another skill during the animation for Laser Sword's third hit, its hitbox remains active during that other skill, even if Mercenary moves.Survivor: Heretic is used in the same way, i.e., within proxity of the target and to get even closer, not to get away to safety while low on health or surrounded by dangerous enemies. Heal for 18.2% (+18.2% per stack) of your maximum health. Since this behavior is implicit for all skills that can occupy the utility slot, Shadowfade Shadowfade (Utility) Fade away, becoming intangible and gaining +30% movement speed. Use utility: Mercenary has to be within 5-30m from the target, have line of sight, and be aiming at it.Use primary: Mercenary has to be within 6m from the target.Use secondary: Mercenary has to be within 8m from the target.Since the behavior is not explicit about which version of the skill is to be used, this means that even Slicing Winds requires Mercenary to get in close range, even though for an intelligent agent the skill could be useful from further away. The behavior is active for 1 second and cannot be selected twice in a row. Use special: Mercenary must be within 20m from the target, have line of sight, and be aiming at it.This section only applies when the character is controlled by AI. Deals 8x100% damage to up to 3 enemies, for a total of 3x800%, or 2400% damage (excluding the Exposed proc)įor an explanation of how these behaviors are implemented read about Enemy AI.(As Mercenary, complete a Prismatic Trial without falling below 100% health.) Unlocked via the Mercenary: Ethereal Challenge.Hitting Exposed enemies reduces all skill cooldowns by 1.0s and deals an additional +350% damage. ![]() debuff), his playstyle focuses on repeatedly chaining together attacks to stay on the offensive in any situation.Ĭompleting the True Respite challenge will unlock Mercenary as a playable survivor. ![]() Hitting exposed enemies reduces all skill cooldowns by 1 second and deals an additional 350% damage. Hitting exposed enemies reduces skill cooldowns and increases damage. Due to his skills' low cooldowns (which are further reduced by his signature Expose Expose (Debuff) Mercenary is a playable character in Risk of Rain 2.Ī highly mobile and maneuverable fighter, the Mercenary strikes swiftly and rapidly to devastate enemies, gaining both invincibility and mobility with his various attacks. and so he left, with dreams of good food and a peaceful night. The Mercenary is a high skill melee survivor that uses his many dodges to weave in and out of combat.Įscaped .
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